As you all know, Mario Galaxy has been one the Wii’s most anticipated titles. After the somewhat ill-received Super Mario Sunshine released, many were still left with that void in their hearts that needed to be filled with classic Mario platforming, something that was rare in Sunshine. Now that Mario Galaxy has released, we can all take joy in knowing that Mario is back and better than ever.
The game starts out at a nighttime festival around the beautifully rendered Peach’s castle. You gain control of Mario and walk around the festival enjoying the beautiful atmosphere, that is, until Bowser rides in on his airship and rips Peach’s castle and its foundation off of the groud and blasts off with it into space. Mario, being the hero he is, tries to save Peach and jumps onto the castle’s foundation before it is ripped off. This doesn’t work too well as Mario is knocked into space by one of Bowser’s baddies. That is where the adventure really begins.
Gameplay:
Mario Galaxy is a classic 3-D Mario game at heart, but with a new twist, you are in outer space. The outer space theme is very welcome as it offers gameplay that has never been done before while keeping the classic Mario platforming. On your
quest to save the Princess, you will be adventuring through outer space on small planets, big planets, and sometimes by drifting through space using the Wiimote pointer as your guide. Another element that really makes exploring the game’s 40+ galaxies a lot of fun is the return of Mario’s suits, which really add to the variety of gameplay. The development team did a great job at creating unique levels and challenges for Mario to use his 7 new suits on.

There are some interesting ways to use the Wiimote in Galaxy, all which work perfectly.
The most important gameplay factor though is the fun factor of the game. I am glad to say that this is the most fun game I have played in a long time. Never have I seen such an amazingly beautiful, yet amazingly fun, platformer. The game completely draws you in and doesn’t let go. Controlling Mario is a blast, and seeing Mario soaring across the sky after firing off a sling star for the first time is one of those great gaming moments that you’ll never forget.
10/10
Controls:
If there ever was a perfect control scheme for the platforming genre, this would be it. It controls exactly how you would expect Mario to control. The two new additions to the controls is the ability to do a mid-air spin by shaking the Wiimote or Nunchuk, and the ability to pick up star bits by pointing the Wiimote at them. Both of these actions feel surprisingly good to perform, and they really do add to gameplay.

Mario uses some of his new moves while fighting bosses.
If I had to choose something to complain about though, it would be the camera. Even though the camera usually keeps everything you need to see in perfect view, there are times when you need to adjust the camera yourself. This wouldn’t be an
annoyance, but the thing is, you can’t always control the camera. There are a few times when you want to turn to see something, but the game won’t let you. This tiny control issue doesn’t really hurt the game overall, but it does become bothersome at times.
9.5/10
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